as3corelib Tutorial:How to Use ArrayUtil Class in Flex

BigEyes-Creature ArrayUtil class contains static utility methods for manipulating and working with Arrays. Note that all APIs assume that they are working with well formed arrays. I.e. they will only manipulate indexed values.

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Methods:

1. arrayContainsValue():

public static arrayContainsValue(arr:Array,value:Object):Boolean

Determines whether the specified array contains the specified value.

Parameters:

arr:Array The array that will be checked for specified value.

value:Object The object which will be searched for within the array.

Returns:

Boolean True if the array contains the value, False if it does not.

2. arraysAreEqual()

public static function arraysAreEqual(arr1:Array, arr2:Array):Boolean

Compares two arrays and returns a boolean indicating whether the arrays contain the same values at the same indexes.

Parameters:

arr1:Array The first array that will be compared to the second. 

Arr2:Array The second array that will be compared to the first.

Returns:

Boolean True if the arrays contains the same values at the same indexes.

False if they do not.

3. copyArray():

public static function copyArray(arr:Array):Array

Creates a copy of the specified array. Note that the array returned is a new array but the items within the array are not copies of the items in the original array (but rather references to the same items).

Parameters:

arr:Array The array that will be copies

Returns:

Array A new array which contains the same items as the array passed in.

4. createUniqueCopy()

public static function createUniqueCopy(a:Array):Array

Create a new array that only contains unique instances of objects in the specified array. Basically, this can be used to remove duplication object instances from an array

Parameters:

a:Array The array which contains the values that will be used to create the new array that contains no duplicate values.

Returns:

Array A new array which only contains unique items from the specified array.

5. removeValueFromArray()

public static function removeValueFromArray(arr:Array, value:Object):void

Remove all instances of the specified value from the array.

Parameters:

arr:Array — The array from which the value will be removed.

value:Object — The object that will be removed from the array.

Screenshot:

In this demo, “array1” is the same as “array2” and a little different with “array3”, the order of their elements is different.

ArrayUtil

Enter any value of the elements of array1 into the input box contained in the row which owns button “arrayContainsValue”. Then, click the button, a dialog pop up to show the result whether the element with the input value is contained in array1.

ArrayUtil-02

“arraysAreEqual” compares “array1” with “array2” and “array1” with “array3”.

ArrayUtil-03

“copyArray” copy “array1”and add a new TextInput to show the copied array.

ArrayUtil-04

“createUniqueArray” is similar as “copyArray”. But its elements are unique.

ArrayUtil-05

Enter the value of elements in Array1 into the input box beside “removeValueFromArray”, then, click the button to implement the method.

ArrayUtil-06

The element with value “5” is remove from array1.

ArrayUtil-07

The following is full source code

<?xml version="1.0" encoding="utf-8"?>
<mx:Application
	xmlns:mx="http://www.adobe.com/2006/mxml"
	layout="absolute">
	<mx:Script>
		<![CDATA[
			import com.adobe.utils.ArrayUtil;
			import mx.controls.Alert;
			[Bindable]
			private var array1:Array = [1,2,3,4,5,6,7,8,9,10,11,22,22,33,34,34];
			[Bindable]
			private var array2:Array = [1,2,3,4,5,6,7,8,9,10,11,22,22,33,34,34];
			[Bindable]
			private var array3:Array = [1,2,3,4,5,6,7,8,9,10,22,11,22,34,33,34];

			private var array:Array = [array1,array2,array3];

			private function doArrayContainsValue():void
			{
				var msg:String = "does array1 contains value "+containedValue.text+"?";
				msg += "\n";

				msg += ArrayUtil.arrayContainsValue(array1,int(containedValue.text))?"yes":"no";

				Alert.show(msg);
			}

			private function doArraysAreEqual():void
			{

				var msg:String = "does array1 equals array2 ?";
				msg += "\n";
				msg += ArrayUtil.arraysAreEqual(array1,array2)?"yes":"no";

				msg += "\n";

				msg += "does array1 equals array3 ?";
				msg += "\n";
				msg += ArrayUtil.arraysAreEqual(array1,array3)?"yes":"no";

				Alert.show(msg);
			}

			private function doCopyArray():void
			{
				var newArray:TextInput = new TextInput();
				newArray.editable = false;
				newArray.percentWidth = 100;

				var copiedArray:Array = ArrayUtil.copyArray(array1);
				newArray.text = "array"+ String((array.length+1))+ ":" + copiedArray.toString() + " copied from array1";
				array.push(copiedArray);

				container.addChild(newArray);

				container.validateNow();
			}

			private function doUniqueCopy():void
			{
				var newArray:TextInput = new TextInput();
				newArray.editable = false;
				newArray.percentWidth = 100;

				var copiedArray:Array = ArrayUtil.createUniqueCopy(array1);
				newArray.text = "array"+ String((array.length+1))+ ":" + copiedArray.toString() + " copied from array1";
				array.push(copiedArray);

				container.addChild(newArray);

				container.validateNow();
			}

			private function doRemoveValueFromArray():void
			{
				if(ArrayUtil.arrayContainsValue(array1,int(removedValue.text)))
				{
					ArrayUtil.removeValueFromArray(array1,int(removedValue.text));
					array1Text.text = "array1:"+ array1.toString();
				}
				else
				{
					var msg:String = "array1 does not contain value "+removedValue.text;
				}
			}
		]]>
	</mx:Script>
	<mx:VBox id="container" width="100%" height="100%">
		<mx:TextInput id="array1Text" editable="false" text="array1:{ array1.toString()}" width="100%"/>
		<mx:TextInput editable="false" text="array2:{ array2.toString()}" width="100%"/>
		<mx:TextInput editable="false" text="array3:{ array3.toString()}" width="100%"/>
		<mx:HBox>
			<mx:Label text="does array1 contains value:"/>
			<mx:TextInput id="containedValue" text="5"/>
			<mx:Button label="arrayContainsValue" click="doArrayContainsValue();"/>
		</mx:HBox>
		<mx:HBox>
			<mx:Button label="arraysAreEqual" click="doArraysAreEqual();"/>
		</mx:HBox>
		<mx:HBox>
			<mx:Button label="copyArray" click="doCopyArray();"/>
		</mx:HBox>
		<mx:HBox>
			<mx:Button label="createUniqueCopy" click="doUniqueCopy();"/>
		</mx:HBox>
		<mx:HBox>
			<mx:Label text="remove value"/>
			<mx:TextInput id="removedValue" text="5"/>
			<mx:Button label="removeValueFromArray" click="doRemoveValueFromArray();"/>
		</mx:HBox>
	</mx:VBox>
</mx:Application>
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5 Responses to “as3corelib Tutorial:How to Use ArrayUtil Class in Flex”

  1. tom says:

    doesn’t check anything but ints but i guess i can’t attach the screen shot…try 5.8

  2. [...] that’s the art of programming. Here is the summary of the Package com.adobe.utils, include ArrayUtil, DirectoryUtil, DateUtil, IntUtil, NumberFormatter, StringUtil and XMLUtil [...]

  3. [...] arr:Array 目标数组 value:Object 需要删除的目标值 没有返回值 原文:http://ntt.cc/2008/09/01/as3corelib-tutorial-how-to-use-arrayutil-class-in-flex.html Tags: AS3, as3Corelib, Flash You can follow any responses to this entry through the RSS 2.0 [...]

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