Now, we have a basic conception about the class. We know class defines the abstract characteristics of a thing (object), including the thing’s characteristics (its properties) and the thing’s behaviors (the methods or operations).
Posts Tagged ‘tutorials’
Beginning ActionScript 3.0 – Inheritance
July 13th, 2009 Beginning ActionScript 3.0 – Class 2
June 24th, 2009
In part 1 of class section(Beginning ActionScript 3.0 – Class 1), we have got some basic ideas about the package and the class attributes. So, we can write the skeleton of the Author class.The code is as below.
Beginning ActionScript 3.0 – Class 1
June 22nd, 2009
In the last section, we use some code to show the OOP style code. But the code can’t run. In this section, we’ll try to make it run.
Type the example code into your flash authoring tools, and then test it. If you’re using flash cs3, you will get the following result.
Beginning ActionScript 3.0 – Introduction to OOP
June 21st, 2009
When you looking at some resources introducing the ActionScript 3.0, it may say that, “ActionScript 3.0 is an object-oriented programming (OOP) language”. The key word “object-oriented programming (OOP)” is the topic of this article eh, and the following articlesJ.
Beginning ActionScript 3.0 – Summary of Functions
May 19th, 2009
Function, is a very important concept inside the ActionScript. And we talk a lot about the function in ActionScript 3.0. Let’s review them together now.
At first, we use an example to show you how the functions help you get rid of the redundancy of your code, and make your code easier to maintain.
And then, we discuss what the function is.
Beginning ActionScript 3.0 – Nested Functions
May 6th, 2009
For functions, you’ve already know much, today, it’s the last one I want to talk under the function, the nested functions.
Nested functions: ActionScript supports nested function. You can nest functions, which means that functions can be declared within other functions. A nested function is available only within its parent function unless a reference to the function is passed to external code.
Beginning ActionScript 3.0 – Scope
April 28th, 2009
When we discussed the variables, I said I want to put the scope topic with the function. Because I think the variables’ scope have much to do with the functions.
Beginning ActionScript 3.0 – More About Parameters
April 23rd, 2009
Besides the default parameters, there are still some thing you need to know about the parameters in ActionScript 3.0, the Arguments object and the …(rest) parameter.
(more…)

Posted in
Tags: